Purchase
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PokerCruncher | $4.99
(USD) |
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PokerCruncher for iPad | $7.99
(USD) |
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ICM Cruncher | $1.99
(USD) |
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Hold'em Odds Quizzer | $0.99 (USD) | ![]() |
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Poker Odds Teacher | $0.99
(USD) |
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PokerCruncher - Lite | $0.99 (USD) | ![]() |
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PokerCruncher - Free |
Free (May Not Be Available) |
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All apps run on iPhone, iPod touch, and iPad.
Free app updates: We have a strong record of improving our apps and we will continue to do so; see Version Release History below.
License Agreement
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PokerCruncher |
Version 1.1 (Released Oct. 27, 2008)
- Product launch.
Version 1.2 (Released Nov. 16, 2008)
- New ":1" button that shows all stats as n:1 odds ("odds against", not "odds in favor"). Toggles between %age's and odds.
- More accuracy in the %age's: show 3 significant digits; used to round to nearest tenths.
- Show players' cards in the "i" stats view.
- Minor
bugs fixed in the updating of the "Hands/Draws" button in the "i" stats
view when DealTo=Flop, and in the resetting of stats.
(review)
Version 1.3 (Released Dec. 19, 2008)
New "Rnd" button that assigns random player and board cards.
- If you select any player card, the "Rnd" button assigns random cards to all players that you haven't assigned cards to. So for example you can enter pocket aces for Player1 (you) and tap the "Rnd" button to generate random cards for the other players.
- If you select a flop/turn/river card, the "Rnd" button generates a random flop/turn/river.
- The "Reset" button has a new option for clearing only the random player cards.
You
can use this feature to generate random practice/test scenarios and
test your odds
estimates against the simulator's at each street: preflop, and after a
random flop, turn, and river.
Version 2.0 (Released Feb. 9, 2009)
Hand Ranges!
- Select a player field, then tap the new "Rng" button on the card keypad to construct and assign hand ranges.
- Full grid of all 169 starting hands like PokerStove (the excellent Windows PC app).
- Convenient directional select/add/remove buttons that make constructing hand ranges easy even on a small screen.
- Extensive built-in hand ranges: pairs (all, high, medium, low), broadway/medium/low cards, connectors (also 1-gap, 2-gap, 3-gap), Ax, Kx, Qx, suited/offsuit.
- The 8 Sklansky hand groups are also built-in hand ranges,
and our new Group 1a.
Version 2.1 (Released Mar. 2, 2009)
Some small new features and UI improvements, suggested mostly by two customers after the V.2.0 hand ranges update (thanks for writing):
- New button "Fold/Un-Fold Selected Player" under Menu button; models dead cards.
- New button "Reset All Except NumPlayers" under Menu button.
- UI now shows Equity for players 1..4 if there are more than 4 players (used to show Equity only for players 1..2).
- Renamed the "i" (stats) button to "S" and made the "S", ":1", "?", "X" buttons a little bigger so they're easier to tap.
- New "?" help button in the Built-In Hand Ranges screen, and added a note "Tap Add/Remove after selecting" in this screen.
- Reduced
the default number of hands that are simulated by 10%..20% so
calculation finishes a little faster (without sacrificing accuracy
noticeably). You can always calculate again to get a new Monte Carlo
result.
Version 2.2 (Released Mar. 24, 2009)
New hand ranges features. Driven mainly by good customer feedback; thanks for writing.
- Select top x% of hands slider in hand range builder screen.
- %age indicator for the hand range you're building: Shows the %age of all possible hole-card hands that are in the hand range, taking assigned (non-live) cards into account. This is also the odds of the player getting a hand in the hand range.
- Save/load hand ranges (up to 6 ranges). The Save/Load buttons are under the Menu button in the hand range builder screen.
- Small performance improvement in the responsiveness of the UI. E.g. adding/removing players is a little faster. We'll be investigating performance more in the future (e.g. calculation speed).
Version 2.3 (Released Apr. 28, 2009)
Select suits in hand ranges. Suggested by more than several customers, thanks for writing.
For example you can now enter the hand range Ahxh (h=heart) instead of just Axs (s=suited) e.g. if the flop has exactly two hearts and you want to put a player on the (heart) nut flush draw. You can select any combination of suits.
- New "Suits" button in hand range builder screen that brings up the suit combinations view.
- Single-select mode: If you have only one grid cell selected then the "Suits" button shows you the suit combinations that are enabled/disabled for the cell. You can toggle any of the applicable suit buttons on/off.
- Multi-select mode: If you have more than one cell selected (e.g. by selecting one of the built-in hand ranges) then all of the applicable suit buttons start out dimmed. Any on/off changes you make to any of the suit buttons will have effect on all of the applicable selected cells.
- New "Select" button in hand range builder screen that lets you multi-select ranges of cells in the 3 directions right/down/diagonal.
- New "View Hand Range Text" button under the hand range builder screen's Menu button, to let you see the complete text for long hand ranges.
- New built-in hand ranges Jx, Tx.
Version 2.4 (Released May 26, 2009)
NOTE: This update changes the storage format for hand ranges to fix a save/load bug. Please clear all old hand ranges (Menu -> ResetAll). Also please clear any hand ranges you may have saved in the hand range builder screen. Or, you can delete this app from your device (which will delete all of its data) and re-install it. Apologies for the inconvenience; we don't expect to do this again.
- Tap and swipe hand range grid cells to select and multi-select them - horizontally, vertically, and diagonally.
- Show Equity as the main player stat (used to show Win%).
- Equity colors: Green for positive equity (5% or more above breakeven), Orange for negative equity, Yellow for breakeven equity.
- New Deal-To-Flop "S" Stats view stats: combination draws, Pair&Draws. Tap new <- and -> buttons in Stats view to see the 3 groups of stats.
- Fix calibration of "select top x% of hands" slider. Now uses the odds of the hands in the hand range instead of using a linear (odds unweighted) hand ordering.
- Fix a hand range save/load bug - sometimes the wrong suit
combinations were being loaded in. Please see the NOTE at the top.
Version 2.5 (Released Jul. 03, 2009)
Fix a save/load app state bug that's visible only on iPhone OS 3.0.
Version 2.6 (Released Jul. 21, 2009)
Ability to mark deck cards dead/live:
- First select Menu->SetNextDeckCardDead/Live.
- Then tap a deck card to mark it dead/live.
Version 2.7 (Released Aug. 25, 2009)
Range equity breakdown heat map and detailed stats.
Now, in addition to a range's overall equity you can see the equity of each hand in the range (shown as a color-coded equity heat map). You can also see what %age of the range each hand comprises (by viewing the detailed stats).
- Do a calculation that involves a hand range (or multiple hand ranges).
- Tap on a player's hand range to select it.
- Tap the new "R.B." (Range Breakdown) button - shows the equity heat map.
- Tap the "View Details" button to see detailed stats for all
of the hands in the range - equity and %age of the range.
Note
that due to Monte Carlo (random sampling) simulation, each hand's (grid
cell's) equity has a higher variance (margin of error) than the entire
range's equity.
Also a bug fix - sometimes the players' hand distributions and draws stats were being reset too early.
This range equity breakdown feature was suggested by customer M.S., thank you M.S.! We look forward to all suggestions, feedback, and reviews.
Also a bug fix - sometimes the players' hand distributions and draws stats were being reset too early.
This range equity breakdown feature was suggested by customer M.S., thank you M.S.! We look forward to all suggestions, feedback, and reviews.
Version 2.71 (Released Sep. 14, 2009)
Improvements to range equity breakdown heat map and detailed stats ("R.B." button):
- Use a continuous range of colors red -> yellow -> green instead of 5 discrete-level colors.
- "View Details" stats: Show the range's total number of hand combinations and each cell's num hand combs.
- Use white color (instead of light-gray) for cells that are
in the range but that don't have any assignable hands.
Again
I'd like to thank customer M.S. and PokerCruncher's TwoPlusTwo forum
posters for excellent suggestions. We look forward to all suggestions,
feedback, and reviews, thank you.
Version 2.81 (Released Oct. 06, 2009)
Cards and odds format improvements:
- 4-color cards for easier readability of suits.
- New (saved) setting in the Menu for 2-color or 4-color.
- Small improvements to the design of some cards e.g. the Ace's inner suit icon is now a large suit icon not small.
- Better n:1 odds format: now n is always >= 1.0. "n:1" means "odds against" as before, and "n:1F" means "odds in favor" or "odds as a favorite".
- Change app display name to "PkrCruncher" (used to be
"PokCruncher").
Thanks to PokerCruncher's
TwoPlusTwo forum posters for these
suggestions. More improvements and new features to come ...
Version 2.82 (Released Oct. 29, 2009)
New setting in the Menu for number of hands to simulate (for Monte Carlo simulation).
- "2 x Default" (or 4x) is recommended for 3GS devices.
- Infinite calculation mode.
- Stop/Continue calculation.
Misc:
- Update app icon.
- Rename TopPairOrBetter Deal-To-Flop stat to HitBoard'sTopCard to make its name match its meaning better. E.g. this stat can tell you how often AK (or JT, ...) hits at least top pair on the flop. Also, enable this stat for pocket pairs, so e.g. this stat can tell you how often a pocket pair flops top set (or top quads).
- Add "<-- Back" buttons in the Menu.
Version 2.91 (Released Nov. 13, 2009)
Export a hand to email.
- New Menu option "Export Hand ..." (shows the hand text including calculation results).
- Then tap "... To Email".
You can then email the hand
text or copy/paste it elsewhere or ...
Version 2.92 (Released Dec. 10, 2009)
UI improvements:
- New button "Add+" in hand range builder screen. E.g. for 88 it adds 88+ i.e. AA-88, similarly for suited and offsuit cells. (Thanks funkyj on TwoPlusTwo.)
- Improve how players' equities are colored green (positive equity), yellow (breakeven equity), red (negative equity): Use 10% above/below breakeven equity as the green/red boundaries, instead of absolute/fixed 5% away from breakeven equity. E.g. now for AA vs. 9 random hands, AA is green and the 9 random hands are red. Before, AA was green but the 9 random hands were yellow.
- RangeBreakdown equity heat map: Add a slider to specify the top and bottom boundaries of the green --> yellow --> red color spectrum instead of hardcoding to absolute 30% above/below breakeven equity.
- Make "reset all" menu commands red (to indicate destructive).
- ExportHand and RangeBreakdownDetails popups: Remove the titles of the popups to make more space for the body text.
If
you like PokerCruncher, or don't and have suggestions for improving it,
would you please consider writing the app a review in iTunes? Or you
can post on our TwoPlusTwo forum thread. Thanks for your support.
Version 3.0.1 (Released Jan. 29, 2010)
- New "flop hit" stats.
- Make the "Deal To" feature clearer in the UI.
- Some small UI improvements.
Details
below (are also posted on our website's Purchase page). Many thanks for
your reviews and emails and discussions/suggestions on TwoPlusTwo, -RJ
(1) New "flop hit" stats:
These stats measure a hand's direct/full hit on the flop, whereas the default "make hand" stats include cases where e.g. the board pairs to help make the hand.
Set DealTo=Flop and calculate. The "Stats" button toggles between "HitSt" ("hit hand" stats) and "DfltSt" (default "make hand" stats). In the Stats view, the hit stats which can be different than the default stats are shown in blue color.
"Flop hit" stats require the player's hole cards to be used to hit the hand. The default "make hand" stats don't require the hole cards to be used (can use only the board's cards, or can use the hole cards partially). For example AK's default "make hand" stat for OnePair on the flop is 40%, but AK's "flop hit" stat for OnePair is 29%. Similarly for TwoPair, 3OfAKind, FullHouse, and a few of the combination draws stats.
Thanks to a poster on our TwoPlusTwo forum thread for this suggestion.
(2) Make the "Deal To" feature clearer in the UI:
(1) New "flop hit" stats:
These stats measure a hand's direct/full hit on the flop, whereas the default "make hand" stats include cases where e.g. the board pairs to help make the hand.
Set DealTo=Flop and calculate. The "Stats" button toggles between "HitSt" ("hit hand" stats) and "DfltSt" (default "make hand" stats). In the Stats view, the hit stats which can be different than the default stats are shown in blue color.
"Flop hit" stats require the player's hole cards to be used to hit the hand. The default "make hand" stats don't require the hole cards to be used (can use only the board's cards, or can use the hole cards partially). For example AK's default "make hand" stat for OnePair on the flop is 40%, but AK's "flop hit" stat for OnePair is 29%. Similarly for TwoPair, 3OfAKind, FullHouse, and a few of the combination draws stats.
Thanks to a poster on our TwoPlusTwo forum thread for this suggestion.
(2) Make the "Deal To" feature clearer in the UI:
- Color the DealTo indicator (dotted vertical line) blue instead of gray so it's easier to see/notice, and so it matches the color of the new "flop hit" stats. Also make the DealTo indicator and the new "flop hit" stats bold.
- Show an alert explaining the DealTo feature the first time "Deal To" is tapped (show only the first time).
(3) Small UI improvements:
- Add "Export(Email)" buttons to RangeBreakdownViewDetails and ViewHandRangeText popups.
- Rename "Reset Hand Range" Menu command to "Clear Hand Range" in hand range builder screen.
- Indent hand range top x% slider and heat map slider a little more on the left hand side of the screen so they're easier to adjust.
- Rename "S" stats button to "Stats", rename ":1" button to "n:1", and make these buttons bigger so they're easier to tap.
Version 3.1.1 (Released Feb. 19, 2010)
Hand ranges improvements:
- Use "+" notation in a hand range's text, e.g. "JJ+" instead of "AA-JJ".
- Ability to enter an optional name for saved hand ranges.
- Show a confirmation alert when a hand range is saved.
Menu commands improvements:
- Reorganize the Menu commands into two groups: "Reset" button in the toolbar, and a new "Menu" button in the main screen.
- New Reset commands: "Reset Players", "Reset Board", "Reset Dead Cards".
- Move "Cancel" button to the bottom of the list in all menus, per standard UI convention.
- Make "Start New Calculation" button red (destructive) in Calculate menu.
- Rename "Clear Hand Range" button to "Reset Hand Range" in
hand range builder screen's Menu.
Version 3.1.2 (Released Mar. 22, 2010)
Some small hand ranges and UI improvements, mostly suggested by DesertCat on TwoPlusTwo, thanks.
- Double-tap a player's card/range to bring up the hand range builder screen (as a shortcut to tapping the "Rng" button).
- New setting "Auto-Add Grid Cells" in hand range builder screen's Menu. If this setting is on then the grid cells are automatically added to the hand range when you tap/swipe the grid. If this setting is off then you have to first select the cells, then tap the "Add" button.
- Show the 3 main player stats in this order: Equity, Win, Tie, instead of the old order: Equity, Tie, Win. Make this change in Menu-->ExportHand too. This is the order convention in desktop programs.
- Bug fix
(minor, harmless bug; no one reported this): When the recently added
SaveHandRangeAs screen is being shown, if you tapped/swiped on this
screen then the hand range grid (which is in the screen that's behind
the SaveHandRangeAs screen) was picking up the taps/swipes and
selecting grid cells. Now these taps/swipes aren't sent to the hand
range grid.
Version 3.2.1 (Released Apr. 07, 2010)
A big (4x) calculation speedup.
- A further speedup if there's more than 1 hand range (on top of the 4x speedup).
- No big speedup for Deal-To-Flop; this case is about as fast
as before (because of the extra stats).
This
speedup gives more accuracy in the stats; we've increased the number of
Monte Carlo simulations done. E.g. the "Default" setting now does 200K
simulations instead of about 55K (for a simple 2-player blank board
scenario).
*** Note ***
Especially if you have a 3GS device or an iPad, you may want to set the "Numer Of Simulations" setting to "2 x Default" or higher (or Infinite) to simulate more hands and get even more accuracy in the stats.
Also:
*** Note ***
Especially if you have a 3GS device or an iPad, you may want to set the "Numer Of Simulations" setting to "2 x Default" or higher (or Infinite) to simulate more hands and get even more accuracy in the stats.
Also:
- Show the number of simulations done next to the calculation progress bar.
- Remove the RoyalFlush stat, because the optimized hand
evaluator doesn't calculate this stat.
Also some minor settings,
Menu commands, and button renamings:
- Rename "Num Hands To Simulate" setting to "Number Of Simulations".
- Rename "Export Hand ..." Menu command to "View Hand Text & Export ...".
- Rename
"HitSt" (hit stats) and "DfltSt" (default make hand stats) buttons to
"Hit" and "Make". These stats are only calculated for Deal-To-Flop.
Version 3.2.2 (Released Apr. 22, 2010)
Small improvements to the previous update's 4x calculation engine speedup:
- Add a note to the Help screen saying that the calculation engine uses Steve Brecher's excellent HandEval code for low-level hand evaluation. Thank you Steve.
- Plug in an updated version of HandEval that Steve Brecher sent us; uses less memory.
- Add "(enum)" to the number of simulations shown if the calculation is doing complete enumeration.
- For example:
- Complete enumeration: Show e.g. "990(enum)"
- Monte Carlo simulation: Show e.g. "200000"
Misc.:
- Clarify error messages and Help info. to say that selecting a card/range means tapping it (not assigning it), e.g. in the "RBrk" button's error messages.
Version 3.2.3 (Released May 13, 2010)
Fix a calculation bug introduced in the last update V.3.2.2 (in which we plugged in an updated HandEval); apologies. This bug was not easily visible. The bug caused incorrect "Tie" %age's in some DealTo=Flop scenarios where a kicker decides the winning hand. Thanks to customer David P. for finding this bug.
Also with this update PokerCruncher requires iPhone OS 3.0 or higher (used to require OS 2.0 or higher). Since OS 3.0 has been out since summer 2009 this requirement shouldn't be a problem.
Version 3.3.1 (Released Jun. 06, 2010)
We released a new app "PokerCruncher for iPad" a couple of weeks ago (looks and functions great on the iPad's beautiful screen). Update this iPhone/touch version with some small features and improvements we made in the iPad version:
- Tap-able range equity breakdown heat map (shows cell info.).
- Rename "Reset Hand Range" menu button to "Clear Hand Range".
Version 3.3.2 (Released Jun. 20, 2010)
UI improvements, mainly make the Deal-To feature clearer in the UI. We got an email from a customer who thought he was seeing incorrect odds; turns out he had accidentally set Deal-To-Flop and didn't notice what this feature does. Thanks for writing.
- Make the Deal-To feature clearer in the UI by dimming the non-dealt cards to 10% brightness. This is to emphasize that simulation stops right before the non-dealt cards, and doesn't consider the non-dealt cards.
- Color the range equity breakdown heat map's tap-able cell info. green/red/yellow (positive/negative/breakeven equity).
- Add
a dead cards error message for an extreme edge case: when the simulator
can't deal all cards because there aren't enough deck cards, because
there are too many dead cards.
Version 3.3.4 (Released Jul. 09, 2010)
Add a Tutorial on how to use the app to improve your game, and some more Help links.
We've gotten several emails to the effect "this looks like a powerful tool, but is there a user guide or tutorial?". So we've written a Tutorial on our website www.pokercruncher.com that shows how to use PokerCruncher to improve your game. The Tutorial shows how to think in terms of hand ranges, not just specific hands, and how to understand flop odds and do flop texture analysis.
- Add a Tutorial on our website www.pokercruncher.com.
- Add a link to the Tutorial in the app under Menu-->Help,Tutorial,Support.
- Also add links for:
- Emailing support
- Telling a friend about the app (if you like the app we'd love it if you spread the word :))
- Writing an iTunes review
- Visiting our TwoPlusTwo forum thread (thanks to many of
you for your posts)
Version 3.4.1 (Released Jul. 21, 2010)
- UI improvements for iPhone 4 and iOS 4:
- Add a double-resolution app icon for iPhone 4.
- Make text fit and line up better in the menus and screens, and improve wording in some places.
- Make save/restore app state work correctly on iOS 4; the app state was getting wiped out if you killed the app after suspending it.
- Range Breakdown view:
- For a cell that isn't in the range, color the cell's tap-able cell info. gray instead of yellow, to match its color in the heat map.
Version 3.5.1 (Released Aug. 04, 2010)
- New hand range setting "Range %age: Card Removal Effect" in the
edit range screen's Menu. This setting lets you take or not take the
effect of assigned and dead cards into account in the range %age at the
top right (but it doesn't take the effect of other assigned ranges into
account). This setting doesn't affect calculation results, only the
range %age.
The app used to take card removal effect into account in this %age, and this was the only choice, but an experienced/knowledgable TwoPlusTwo forum member pointed out that this is non-intuitive because for starters it doesn't match PokerStove's %age (and also the app's top x% slider's %age). The default now is "off" so all of these %age's match. - Range breakdown view:
- Clarify the range breakdown details' hand combinations stats to mention card and range removal effects.
- Change the color of the tap-able cell info. of a cell that has 0 combinations to white (instead of yellow), to match its color in the heat map.
- Remove Apple's shine effect on the top half of the app's icon; makes the icon sharper and better looking.
- Small UI adjustments for iPhone 4: move some text labels down or right 1 pixel to make them line up better with neighboring fields.
Version 3.6.1 (Released Aug. 25, 2010)
Ability to save/load up to 100 hand ranges (max used to be just 6). We have a lot of power users and this was suggested by a few people on our TwoPlusTwo forum thread.
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PokerCruncher for iPad |
Version 3.3.1 (Released May 25, 2010)
- Product launch.
Version 3.3.2 (Released Jun. 10, 2010)
UI improvements:
- Make the deck's cards and buttons bigger so they're easier to tap (the 4 assign card buttons and Clear button).
- Color the range equity breakdown heat map's tap-able cell info. green/red/yellow (positive/negative/breakeven equity).
- Add
a dead cards error message for an extreme edge case: when the simulator
can't deal all cards because there aren't enough deck cards, because
there are too many dead cards.
We're still looking for
our first iTunes review for this app, would be great if you could write
one. We don't write our own iTunes reviews or get friends to write them
or stage them in any way; we leave it up to only our customers. Thanks
for getting this app.
UI improvement: make the Deal-To feature clearer in the UI. We got an email from a customer who thought he was seeing incorrect odds; turns out he had accidentally set Deal-To-Flop and didn't notice what this feature does. Thanks for writing.
Add a Tutorial on how to use the app to improve your game, and some more Help links.
We've gotten several emails to the effect "this looks like a powerful tool, but is there a user guide or tutorial?". So we've written a Tutorial on our website www.pokercruncher.com that shows how to use PokerCruncher to improve your game. The Tutorial shows how to think in terms of hand ranges, not just specific hands, and how to understand flop odds and do flop texture analysis.
Ability to save/load up to 100 hand ranges (max used to be just 6). We have a lot of power users and this was suggested by a few people on our TwoPlusTwo forum thread.
Version 3.3.3 (Released Jun. 20, 2010)
UI improvement: make the Deal-To feature clearer in the UI. We got an email from a customer who thought he was seeing incorrect odds; turns out he had accidentally set Deal-To-Flop and didn't notice what this feature does. Thanks for writing.
- Make the Deal-To feature clearer in the UI by dimming the non-dealt cards to 10% brightness. This is to emphasize that simulation stops right before the non-dealt cards, and doesn't consider the non-dealt cards.
Version 3.3.4 (Released Jul. 09, 2010)
Add a Tutorial on how to use the app to improve your game, and some more Help links.
We've gotten several emails to the effect "this looks like a powerful tool, but is there a user guide or tutorial?". So we've written a Tutorial on our website www.pokercruncher.com that shows how to use PokerCruncher to improve your game. The Tutorial shows how to think in terms of hand ranges, not just specific hands, and how to understand flop odds and do flop texture analysis.
- Add a Tutorial on our website www.pokercruncher.com.
- Add a link to the Tutorial in the app under Menu-->Help,Tutorial,Support.
- Also add links for:
- Emailing support
- Telling a friend about the app (if you like the app we'd love it if you spread the word :))
- Writing an iTunes review
- Visiting our TwoPlusTwo forum thread (thanks to many of
you for your posts)
Version 3.5.1 (Released Aug. 06, 2010)
- New hand range setting "Range %age: Card Removal Effect" in the edit
range screen's Menu. This setting lets you take or not take the effect
of assigned and dead cards into account in the range %age at the top
right (but it doesn't take the effect of other assigned ranges into
account). This setting doesn't affect calculation results, only the
range %age.
The app used to take card removal effect into account in this %age, and this was the only choice, but an experienced/knowledgable TwoPlusTwo forum member pointed out that this is non-intuitive because for starters it doesn't match PokerStove's %age (and also the app's top x% slider's %age). The default now is "off" so all of these %age's match. - Prepare save/restore app state to work correctly on iOS 4, for when iOS 4 comes to iPad in the future. In this app's iPhone version on iOS 4, the app state was getting wiped out if you killed the app after suspending it. This change will reset your current app state/data; sorry for this inconvenience; we don't expect to do this often. But we wanted to fix this now so this works correctly from the start when iOS 4 comes to iPad.
- Range breakdown view:
- Clarify the range breakdown details' hand combinations stats to mention card and range removal effects.
- For a cell that isn't in the range, color the cell's tap-able cell info. light-gray instead of yellow, to match its color in the heat map.
- For a cell that has 0 combinations, color the cell's tap-able cell info. white instead of yellow, to match its color in the heat map.
- Remove Apple's shine effect on the top half of the app's icon; makes the icon sharper and better looking.
Version 3.6.1 (Released Aug. 26, 2010)
Ability to save/load up to 100 hand ranges (max used to be just 6). We have a lot of power users and this was suggested by a few people on our TwoPlusTwo forum thread.
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ICM Cruncher |
Version 1.0 (Released Dec. 07, 2009)
- Product launch.
Version 1.1 (Released Dec. 16, 2009)
Cleanups to the first release:
- CallAnAllInOrFold decision analyzer: This analyzer now requires you to enter the Villain's entire StartingChipStack in his ChipsPutIntoPot field, because the Villain has raised all-in. Before, this analyzer required you to exclude the Villain's all-in excess amount, which gave correct ICM calculations but didn't look intuitive because the Villain is all-in.
- Improve the wording in some error messages. Add error messages for cases where you have more than 1 villain due to the ChipsPutIntoPot values you've entered (the analyzers handle only 1 villain and 1 hero).
- Make the "Reset All" command red (to indicate destructive).
Version 1.2 (Released May 05, 2010)
Small UI improvements:
- Put Cancel button at the bottom of all menus per UI convention.
- Dismiss the system keyboard if it's up (and in the way) e.g. when Calculate, etc.
- Ability to export the push/call/fold decision analyzers' results to email (as you could already do for the calculation details on the main screen).
- Show a confirmation alert when a scenario is saved.
Version 1.3 (Released Jun. 01, 2010)
Fix a bug in the analyzers found by customer Paul O.; thank you Paul. Apologies for letting this bug through.
Bug: If Hero wins the all-in and busts out Villain into a non-paid place (the into a paid place case was working ok), the analyzers were incorrectly thinking that Villain busted out into the last paid place, hence giving an incorrect ICM analysis. Now the analyzers leave the paid places untouched in this scenario.
Also, this app now requires OS 3.0 or higher. This requirement shouldn't be a problem because OS 3.0 has been out since summer 2009.
Version 1.4 (Released Jul. 22, 2010)
- UI improvements and fixes for iPhone 4 and iOS 4:
- Add a double-resolution app icon for iPhone 4.
- Make text fit better in the menus and screens, and improve wording in some places.
- Make save/restore app state work correctly on iOS 4; the app state was getting wiped out if you killed the app after suspending it.
- Add more Help buttons in the Menu: visit our website, email support, tell a friend about the app, write an iTunes review, etc.
Version 1.5 (Released Aug. 16, 2010)
Remove Apple's shine effect on the top half of the app's icon; makes the icon sharper and better looking.
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Hold'em Odds Quizzer |
Version 1.1 (Released Dec. 8, 2008)
- Product launch.
Version 1.2 (Released Dec. 22, 2008)
New buttons "+ 5%", "+ 1%", "- 5%", "- 1%" to give you another way to set your answer for each question.
The original way is the slider and it's still there, but some users may find the buttons more convenient.
Version 1.3 (Released Feb. 27, 2009)
An Odds Tutorial screen that:
- Explains what "Equity" means.
- Shows you how to use the Outs Chart.
- Explains our method for estimating the odds for just about any Hold'em scenario in your head in real time by counting outs and counter-outs. This is of course a much better and more general way to learn poker odds than by memorizing the odds for specific scenarios or even by memorizing an outs chart.
These explanations were
suggested by a customer, thank you.
Version 2.0 (Released Apr. 3, 2009)
Two new hand ranges quizzes: pre-flop and post-flop. This was suggested by our customers; thanks for writing. You may find that these hand ranges quizzes are harder than the non-hand-ranges quizzes.
Poker is a game of incomplete information; we can almost never put our opponents on specific cards. We have to put them on ranges of hands (e.g. "I think he has Aces or Kings or maybe AceKing") and make odds estimates based on incomplete information.
Version 2.1 (Released Jun. 27, 2009)
Thank you for suggesting these improvements:
- Show questions in random order in all quizzes.
- Added about 40 more situations: For more variety, most of the pre-flop and post-flop basic and advanced questions now have 2 variations (specific situations) per question instead of just 1 as before. The quizzer selects a variation randomly each time a question is shown.
- Added a Pre-Flop Odds Chart for common pre-flop matchups in the Tutorial.
- Show odds as both %age's and as n:1 odds, including in the
Outs Chart.
Version 2.2 (Released Sep. 15, 2009)
New quiz: multi-player scenarios. 10 new questions, 2 variations per question, so 20 new situations added.
Example questions in the multi-player quiz: AA vs. 4 random hands, TopPairTopKicker on flop vs. FlushDraw vs. OpenEndStraightDraw.
Version 2.3 (Released Oct. 06, 2009)
Cards and odds format improvements:
- 4-color cards for easier readability of suits.
- New (saved) setting in the Menu for 2-color or 4-color.
- Small improvements to the design of some cards e.g. the Ace's inner suit icon is now a large suit icon not small.
- Better
n:1 odds format: now n is always >= 1.0. "n:1" means "odds
against"
as before, and "n:1F" means "odds in favor" or "odds as a favorite".
Thanks to PokerCruncher's
TwoPlusTwo forum posters for these
suggestions.
Version 3.0 (Released Oct. 20, 2009)
Major V.3.0 update - Worldwide high-score leaderboards for each quiz and for overall odds knowledge!
.. using OpenFeint 2.2 for the leaderboards. OpenFeint is a leading social game community that also features chat and friends. If you don't have an internet connection, you can store your scores locally on your device as before.
To get going, launch the app, enable OpenFeint when asked, go to the Results screen, and tap "Post Scores" to post all of your current scores. Then take more quizzes and post up-to-date scores.
- You get a score for each quiz now in addition to a grade. Your score is computed from your grade (accuracy), quiz completion time, and number of answers cancelled.
- Worldwide high-score leaderboards for each quiz.
- Leaderboard
for a new aggregate quiz "Overall Odds Knowledge" that sums up the 7
important "base" quizzes. Whoever's at the top of this leaderboard is
the current reigning overall odds champ!
Also:
- Made the "Submit Answer" button a little bigger (taller) to make it easier to tap.
- Your
average %age error for a quiz is a little more accurate now: it's
rounded up/down to the nearest integer instead of just being truncated
downward to an integer.
Version 3.0.1 (Released Nov. 07, 2009)
Minor bug fix update:
- Fix a "resume quiz after quit/restart app" bug - If you quit the app right after answering a quiz's last question (i.e. when you're looking at the "Quiz Finished" alert), and then restarted the app, the app was resuming the quiz at its last question. Now the app recognizes that the quiz is finished and doesn't resume it.
Resume after quit/restart
was working
correctly for questions 1 .. n-1, so this bug shouldn't have caused too
much trouble; was introduced in V.3.0, apologies.
Version 3.1 (Released May 07, 2010)
Small UI improvements, to get this app in sync with the UI style of the other PokerCruncher apps:
- Put Cancel button at the bottom of all menus per UI convention.
- Show a confirmation alert when the card colors setting is changed.
Version 3.2 (Released Jul. 22, 2010)
- UI improvements and fixes for iPhone 4 and iOS 4:
- Add a double-resolution app icon for iPhone 4.
- Add the OpenFeint logo to the app icon.
- Make text fit better in the menus and screens, and improve wording in some places.
- Make save/restore app state work correctly on iOS 4; the app state was getting wiped out if you killed the app after suspending it.
- Improve Help info.:
- Explain what "outs" means in the Odds Tutorial (Menu-->OddsTutorial).
- Add more Help buttons in the Menu: visit our website, email support, tell a friend about the app, write an iTunes review, etc.
- Update the app's OpenFeint to the latest version (2.5).
Version 3.3 (Released Aug. 16, 2010)
Remove Apple's shine effect on the top half of the app's icon; makes the icon sharper and better looking.
Version 3.4 (Released Aug. 26, 2010)
Adjust some labels and text to make them fit better (e.g. not overflow) on iPhone 4, e.g. the "Multiple Players" label in the Multi-Player quiz.
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Poker Odds Teacher |
Version 1.0 (Released Mar. 24, 2009)
- Product launch.
Version 1.1 (Released May 22, 2009)
As you suggested:
- Added about 10 more practice scenarios.
- Reworded Step3's instructions to make the %age adjustment (the subtraction) for counter-outs clearer.
Version 1.2 (Released Aug. 15, 2009)
Fix a small bug that's visible only on iPhone OS 3.0 - the last scenario in each of the 3 groups wasn't being shown in the popup lists. So now 3 more scenarios are visible.
Version 1.3 (Released Oct. 06, 2009)
- 4-color cards for easier readability of suits.
- New (saved) setting in the Menu for 2-color or 4-color.
Thanks to PokerCruncher's
TwoPlusTwo forum posters for these
suggestions.
Version 1.4 (Released Nov. 11, 2009)
Improve the layout of the 3 main groups' select scenario popup lists. They don't scroll now so the buttons are easier to tap.
Version 1.5 (Released Dec. 19, 2009)
Improve the usability of the sliders as suggested by a couple of iTunes reviews:
- Indent the sliders on the left side instead of placing them flush against the left side of the screen.
- Instead of using slider min/max values 0%..100%, use 0%..75% or 0%..50% (depending on the slider) so that specific %age values are easier to select.
- Use min/max values 0..15 for the number of outs sliders instead of 0..21, again to make specific values easier to select.
Thank you for writing the
reviews and letting us know how to improve
this.
Version 1.6 (Released Mar. 09, 2010)
Clarify the last step's (step 3's) answer result screen:
- Show (1): the app's method's expected answer, in addition to (2): your estimate and (3): the actual (exact) answer (obtained e.g. from an odds calculator). Up til now the app has been showing only the latter two ((2) and (3)).
Note that the app's method
only gives a good
estimate, not the exact answer. Thanks to a couple of customers for
suggesting this clarification.
Small UI improvements:
Small UI improvements:
- Move "Cancel" button to the bottom of the list in all menus, per standard UI convention.
- Show a confirmation alert when the card colors setting has been changed/set.
Version 1.7 (Released Jul. 22, 2010)
- Explain what "outs" means on the main screen and in Step 1's instructions. Some iTunes reviews said that the app doesn't explain this. Note: The "i" help buttons of each sub-step explain the sub-steps further.
- UI improvements and fixes for iPhone 4 and iOS 4:
- Add a double-resolution app icon for iPhone 4.
- Make text fit better in the menus and screens, improve wording in some instructions and notes.
- Make save/restore app state work correctly on iOS 4; the app state was getting wiped out if you killed the app after suspending it (not a big bug - just the 2 color cards vs. 4 color cards setting).
- Add more Help buttons in the Menu: visit our website, email support, tell a friend about the app, write an iTunes review, etc.
Version 1.8 (Released Aug. 16, 2010)
Remove Apple's shine effect on the top half of the app's icon; makes the icon sharper and better looking.
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PokerCruncher - Lite |
Version 2.0 (Released Feb. 19, 2009)
- Product launch.
Version 2.4 (Released Jul. 03, 2009)
- iPhone OS 3.0 compatibility.
- Show Equity as the main player stat (used to show Win%).
- Equity colors: Green for positive equity (5% or more above breakeven), Orange for negative equity, Yellow for breakeven equity.
- Handle up to 9 players (used to handle up to 8).
- Fold/Un-Fold selected player button in Menu (models dead cards).
- Small performance improvement in UI, e.g. adding/removing
players is a little faster.
Version 2.81 (Released Oct. 08, 2009)
Update PokerCruncher Lite with some features that we've added to the full version:
- Ability to mark deck cards dead/live (select Menu->SetNextDeckCardDead/Live, then tap a deck card).
- 4-color cards for easier readability of suits.
- New (saved) setting in the Menu for 2-color or 4-color.
- Small improvements to the design of some cards e.g. the Ace's inner suit icon is now a large suit icon not small.
- Better n:1 odds format: now n is always >= 1.0. "n:1" means "odds against" as before, and "n:1F" means "odds in favor" or "odds as a favorite".
- Change app display name to "PkrCruncher" (used to be
"PokCruncher").
Thanks to PokerCruncher's
TwoPlusTwo forum posters for these
suggestions.
Version 2.82 (Released Nov. 11, 2009)
New setting in the Menu for number of hands to simulate (for Monte Carlo simulation).
- "2 x Default" (or 4x) is recommended for 3GS devices.
- Infinite calculation mode.
- Stop/Continue calculation.
Also:
- Support up to 10 players (used to support up to 9).
- Add "<-- Back" buttons in the Menu.
Version 2.92 (Released Dec. 11, 2009)
UI improvements (that we recently released into the full version):
- Improve how players' equities are colored green (positive equity), yellow (breakeven equity), red (negative equity): Use 10% above/below breakeven equity as the green/red boundaries, instead of absolute/fixed 5% away from breakeven equity. E.g. now for AA vs. 9 random hands, AA is green and the 9 random hands are red. Before, AA was green but the 9 random hands were yellow.
- Make "Reset All" menu command red (to indicate destructive).
Version 3.1.1 (Released Feb. 23, 2010)
Add some new features and improvements that we've released into the full version in the last few months.
- Reorganize the Menu commands into two groups: "Reset" button in the toolbar, and a new "Menu" button in the main screen.
- Export hand to email (is under the Menu button).
- New Reset commands: "Reset Players", "Reset Board", "Reset Dead Cards".
- Move "Cancel" button to the bottom of the list in all menus, per standard UI convention.
- Make "Start New Calculation" button red (destructive) in Calculate menu.
- Update app icon.
Version 3.2.2 (Released May 03, 2010)
Add some new features and improvements that we've released into the full version.
- A big (4x) calculation speedup (more accuracy in the stats). We use Steve Brecher's HandEval for low-level hand evaluation. Thank you Steve.
- Add "Stats" button; shows hand histograms for each player and for the winning hand.
- Add
ability to edit/assign hand ranges and set DealTo =
Flop/Turn/HoleCards, so you can take a look at these powerful features.
But calculation of hand ranges and DealTo is enabled in only the full
version.
Also:
- Show the number of simulations done next to the calculation progress bar.
- Add "(enum)" to the number of simulations shown if the calculation is doing complete enumeration, e.g. "990(enum)". Monte Carlo simulation is the default.
- Show the 3 main player stats in this order: Equity, Win,
Tie, instead of the old order: Equity, Tie, Win.
Version 3.4.1 (Released Jul. 22, 2010)
Update this lite version with some features and improvements that we've released into the full version in the last few months.
- Add a Tutorial on how to use the app to improve your game, and some more Help links. See Menu-->Help,Tutorial,Support.
- UI improvements and an app state bug fix for iPhone 4 and iOS 4.
Version 3.4.3 (Released Aug. 16, 2010)
Remove Apple's shine effect on the top half of the app's icon; makes the icon sharper and better looking.
